I’m Michaël Boyer, or Hephep. I’m a french videogame maker working mainly with Godot Engine.
This is my portfolio, about all the projects I was involved in.
Currently part of the Team RUN, a indie developer group of various size and shape driven by EncreMecanique and me at it's core.Check my Itch.io page for more prototypes and jam games. Have fun!


Games with Team RUN

Broken Lens (2024)

RUN : The World In-Between (2022)

Tamanegi Nashi (Prototype) (2018)

Personal games and projects

Hephep Fever : Retold (2025)


Other various development

Light system template
A simple light system I've done for Rat God, because the Godot Engine one wasn't handling very low resolution well for me. I made a simple template to demonstrate the use.

Cutout transition example
An example scene demonstrating a cutout transition effect I made for an escape game app for personal use.

Hephep Fever
play here
First “complete” project with a beginning and an end, it still make me laugh after all these years! it's the original game I remade with Hephep Fever : Retold.
Mother : Encore
check here
A fan made reimagining of MOTHER 1/EarthBound Beginnings. I implemented the inventory menu and part of the character sheet. Didn’t had the time to do much more but it would be a pleasure if the opportunity arises again.